How To: September 2007 Archives
Independent artists have a long, fine history of stealing production value from the real world for little or no expense, a technique that works equally well for producing an independent film as it does for producing immersive experiences like ARGs, LARPs and Eldritch. It requires a certain tolerance to risk and an attitude best summarized as being willing to ask for forgiveness instead of seeking permission. If you wanted a firmer risk test, it might be "could we cease and desist if someone asked us to, and would that limit most of the liabilities of trying this wacky idea?" If the answer is "yes" -- even if that cease & desist might come from an Attorney General or Microsoft -- you might be in a position to steal some production value from the real world as well. Here's two ways we did just that in Eldritch, one involving a psychic in New York City and the other a storage facility outside of Atlanta, Georgia.
Continue reading How-To: Stealing Production Value.
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